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1. 2 weeks of no communication - in General Discussions [original thread]
steadyhand amarr wrote: Fox Gaden wrote: When the Legion Forum was created they had been working for 4 or 5 months on Legion without talking, so they had lots to talk about. Then they were trying to figure out how they wanted to setup some ...
- by Sarus Rambo - at 2014.07.31 17:39:00
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2. Has Legion development stopped? - in General Discussions [original thread]
Haven't seen anything new since the discussion on Sky spawning... Where are all the Devs?
- by Sarus Rambo - at 2014.07.29 16:25:00
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3. Legion beta-testers - in General Discussions [original thread]
6 eve, <1 dust
- by Sarus Rambo - at 2014.07.18 13:57:00
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4. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
How about a simple safety feature on weapons that can be turned on and off, which would cause weapons to be harmless to other mercenaries? How about 3 setting, the highest safety being weapons don't hurt anyone, the mid range being weapons do not ...
- by Sarus Rambo - at 2014.06.13 18:22:00
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5. To CCP Z - in General Discussions [original thread]
Godin Thekiller wrote: NO, he's saying that you'd have to go down the assault path to get the assault versions of the AR's. This is pretty lame. How about splitting the tree up by racial parity? For example: Caldari dropsuit -> Caldari ...
- by Sarus Rambo - at 2014.05.18 18:45:00
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6. To CCP Z - in General Discussions [original thread]
CCP Z wrote: Replying just to acknowledge I read this thread. 1- I am not calling anybody dumb 2 - You understand the current system? Cool bro, but the other 95% of the people who tried DUST did not 3 - A good NPE? Yes we are planning on havin...
- by Sarus Rambo - at 2014.05.16 21:06:00
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7. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Alaika Arbosa wrote: Sarus Rambo wrote: Maken Tosch wrote: In that case, it should be fine as long as you have to put in the effort (not just initially but every now and then). I guess I misread it originally. Sorry about that. Lol ok...
- by Sarus Rambo - at 2014.05.16 20:40:00
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8. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Cyrius Li-Moody wrote: Rather than changing an ENTIRE system you just add a user interface. You change the way the user sees the information rather than hard locking them to a linear path. Also this adds a trophy like system to the game throug...
- by Sarus Rambo - at 2014.05.16 20:20:00
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9. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: In that case, it should be fine as long as you have to put in the effort (not just initially but every now and then). I guess I misread it originally. Sorry about that. Lol ok, no problem. I think that idea is very EvE l...
- by Sarus Rambo - at 2014.05.16 19:46:00
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10. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Corp taxes, Planetary Interaction, POCO taxes (assuming you control the POCO), and tycoon-level market trading hardly qualify as passive income generation. All of them require player effort in some form in addition to mainta...
- by Sarus Rambo - at 2014.05.16 19:30:00
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11. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Cyrius Li-Moody wrote: You guys seem so ridiculously deadset on the idea that your players are idiots and it's insulting. Part of the biggest problem of NPE is that they don't know where to put their SP to make a decent build and also that wea...
- by Sarus Rambo - at 2014.05.16 19:26:00
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12. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Alaika Arbosa wrote: Only part of this post that I disagree with is the part about PIG (Passive Isk Generation). There should be 0 PIG, all income generation should be Active. You have a lot of people looking for some sort of manufacturing ...
- by Sarus Rambo - at 2014.05.16 19:19:00
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13. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Unit-775 wrote: waiting for : we have to pay for unlocking skill nodes or trees Well if this happened then no one would play the game honestly. Holding parts of a game hostage is not good marketing. and only pisses people off. Single use v...
- by Sarus Rambo - at 2014.05.16 19:09:00
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14. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Alaika Arbosa wrote: I've heard that it will not be done, but I really think that you should just copy pasta the Eve Skills setup for Legion. IMHO, it is a mistake to do otherwise. I am not saying that It should be an exact mirror, just that ...
- by Sarus Rambo - at 2014.05.16 17:49:00
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15. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Giant post incoming: The progression system described sounds pretty terrible honestly. I've seen it described perfectly as a "WoW" like skill tree. Yes this is stupid easy to understand for new people, but it lacks any sort of complexity and dept...
- by Sarus Rambo - at 2014.05.16 17:04:00
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16. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
CCP Saberwing wrote: I'd like to encourage people's thoughts on graphics, and what they feel "is a priority" so the Graphics guys can take a look. I agree with some of what you posted on here too - a big one for me is how the vehicles just disa...
- by Sarus Rambo - at 2014.05.10 16:30:00
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17. #greenlightlegion Campaign: Lets Get R Done - in General Discussions [original thread]
/signed
- by Sarus Rambo - at 2014.05.08 22:14:00
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